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Pete P's avatar

Good summary and strong thesis. The broadcast networks (as opposed to the studios) also lost out. At least they have live sports.

MrUNIVAC's avatar

The streaming wars remind me of the pre-1983 crash era of home video games. Very similar setup with an overwhelming market leader (Atari) who had one of its key content creators strike out on their own (Activision) while myriad other competitors sprouted up to invade their market (Mattel, Coleco, Commodore, etc.). The key difference is that the streaming competitors all led with exclusivity as their main selling point. It would be like if Konami, Capcom, and Namco games only played on that company’s specific box. That sounds insane when you put it like that, but as you noted here, every Hollywood company did that with their streaming service and expected that people would just…pay for all of them, I guess?

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