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Pete P's avatar

Great take.

Epic fell into Fortnite, taking its failed Fortnite Save The World, copied PubG, and added a fun factor. My kids were devoted. And it blew up.

Then it changed. It went from being a teen and young adult player base to a place with little kids. Most of my kids refused to play any more.

Chasing the live-service model was like chasing the on-line multiplayer model, and the open-world model.

I read recently that most hours on Steam are games that are over 10 years old.

My young adult sons are huge retro gamers, playing games from 1995 to 2014 mostly.

The industry is dead. It needs a new model.

Dave W.'s avatar

All sadly true. Fortnite is only fun if you like FPS. These days I need a game I can pause and go deal with something (usually my dogs causing a ruckus or needing to go out).

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